CASE STUDY

Fork Milk Kidnap:
Launching Hasbro Into the NSFW Party Game Space

Role: Game Designer & Strategic Lead | Project: Fork Milk Kidnap – Hasbro’s first adult/NSFW card game
Platform: Physical party card game

The White Space Opportunity

Hasbro has long dominated the family and mainstream game space — but we hadn’t ventured into the fast-growing, NSFW party game market. Brands like Cards Against Humanity and What Do You Meme were leading a category we hadn’t touched.

Fork Milk Kidnap was more than just a game — it was a calculated move into a white space with high potential and high risk.

The Strategy & Execution

This wasn’t about being edgy for the sake of it. We dug deep into what makes adult party games work:

  • What humor lands in social settings?

  • How do players collaborate, compete, and laugh?

  • Where’s the line between bold and off-brand?

We developed a vulgar-meets-clever mechanic that allowed wild combinations, unexpected phrases, and group voting that encouraged replayability and viral moments.

Internally, I helped lead the vision pitching process to get buy-in across leadership — and externally, helped shape the narrative for retail buyers like Target and Walmart to understand how this fit into Hasbro’s growing portfolio.

My Role

  • Developed the game concept, tone, and card structure

  • Balanced NSFW humor with smart strategy to retain brand trust

  • Led internal pitch strategy to cross-functional teams

  • Helped craft external retailer pitches and prototype presentations

Results

  • Hasbro’s first game in the adult/NSFW space

  • Opened new market and category potential for future adult games

  • Presented successfully to major retailers (Target, Walmart)

  • Showed Hasbro could innovate in unexpected, culturally resonant ways

Previous
Previous

CASE STUDY

Next
Next

Target Monopoly